Machinist jobs in duluth USA
7 machinist jobs found in duluth: showing 1 - 7
Cnc Cell Lead – Large-scale Milling & G-code Optimization(2nd Or 3rd Shift)
Company: Food Management Search |
commute to Duluth, MN / Superior, WI. If you are a degreed machinist looking to step away from mundane, high-volumeLocation: Duluth, MN, USA
| Salary: US$52000 - 70720 per year | Date posted: 16 Oct 2026
Cnc Cell Lead – Large-scale Milling & G-code Optimization(2nd Or 3rd Shift)
Company: Philips Recruiting Services |
commute to Duluth, MN / Superior, WI. If you are a degreed machinist looking to step away from mundane, high-volumeLocation: Duluth, MN, USA
| Salary: US$34 per hour | Date posted: 16 Oct 2026
Cnc Cell Lead – Large-scale Milling & G-code Optimization(2nd Or 3rd Shift)
Company: Top Dog Recruiting |
commute to Duluth, MN / Superior, WI. If you are a degreed machinist looking to step away from mundane, high-volumeLocation: Duluth, MN, USA
| Salary: US$34 per hour | Date posted: 16 Oct 2026
Shift Cnc Milling Lead
Company: Gables Search Group |
commute to Duluth, MN / Superior, WI. If you are a degreed machinist looking to step away from mundane, high-volumeLocation: Duluth, MN, USA
| Salary: US$34 per hour | Date posted: 15 Oct 2026
Cnc Cell Lead – Large-scale Milling & G-code Optimization(2nd Or 3rd Shift)
Company: Client Staffing Solutions |
commute to Duluth, MN / Superior, WI. If you are a degreed machinist looking to step away from mundane, high-volumeLocation: Duluth, MN, USA
| Salary: US$34 per hour | Date posted: 15 Oct 2026
Machinist Operator | First Shift
Company: Cirrus Aircraft |
Overview: Machinist Operators operate a variety of machine tools to produce precision parts and instruments out... of mechanics, mathematics, metal properties, layout, and machining procedures. A Machinist Operator works under moderateLocation: Duluth, MN, USA
| Salary: unspecified | Date posted: 30 Sep 2026
Cnc Cell Lead – Large-scale Milling & G-code Optimization
Company: Software Placement Group |
. If you are a degreed machinist looking to step away from mundane, high-volume production where operators are treated like basic "button