Assistant Professor of XR Technologies
Archinect
- Mesa, AZ
- Permanent
- Full-time
- Demonstrated excellence in teaching in higher education or other settings, and commitment to teaching in a higher education environment with a strong mission for accessibility.
- A PhD or other terminal degree in computer science, engineering, computational media, media arts or related fields by the start date of the appointment.
- Demonstrated expertise in and experience with research in software and content development for XR, game design and/or interactive media, as well as demonstrated proficiency in one or more of the following tools and practices: building 3D applications in Unity, Unreal or equivalent game engines; in web frameworks like webGL, html canvas, three.js, or webXR; C#, C++, javascript; XR optimization; motion graphics; motion capture, Machine Learning (ML) and/or computer vision (CV).
- Commitment to research, creative activity and/or scholarship that has public impact outside of the academy, including work related to community engagement, social justice, communication of science, cross-cultural communication or similar endeavors.
- Evidence of ability to inspire and instruct learners from diverse backgrounds.
- Ability to communicate effectively in and across multiple disciplinary cultures; expertise in engaging multiple viewpoints and audiences in a variety of formats.
- Advanced proficiency in using computer languages and technologies including, but not limited to C++, C#, JavaScript, Python, webGL, html canvas, three.js, HTML5, AWS, and PostgreSQL.
- Proficiency in one or more of the following tools, practices, and systems: cloud infrastructure for XR and mobile application development; iOS and/or Android development; developments for VR/AR frameworks like Oculus, Hololens, SteamVR, ARKit/ARCore, MRTK, ARFoundation; and hardware/interface development for XR.
- Knowledge of virtual production environments and tools and workflows.
- Experience collaborating with colleagues from different disciplines (including engineers, game designers, and/or artists, among others) to develop and grow dynamic research and academic programs.
- Demonstrated experience in working with external stakeholders and communities in a highly collaborative or co-creative manner.
- Experience teaching online or creating resources for training/education in an online environment.
- A letter of Interest
- A Statement about Equity and Inclusion
- Names and contact information for three professional references